In this 3ds Max and V-Ray tutorial, we'll use RPManager, RailClone, and Forest Pack to create realistic looking day-time and night-time sections of a residential building. We'll use the powerful features of RPManager to control different lighting setups, file outputs, cameras, and render elements all controlled within one file. You'll learn some of the processes used in RailClone Pro to create a customized fence, change the material and further customization tools. We'll use Forest Pack Pro to create a grass lawn, bushes, and trees. By the end of this 3ds Max and V-Ray training, you'll have improved your modeling, lighting, and rendering skills to produce a set of two images that any potential client will love. Software required: 3ds Max 2014, RPManager, RailClone Pro, Forest Pack Pro, DWG Cleanup.
Andy Butler has been working in architectural visualization since 1997 when it was still at its infancy. A keen learner and teacher, he has successfully taught his techniques to students using tutorials he has created and through live projects for clients. Andy has a calm nature and patient approach to problem solving, his work ethic and teaching. He has led teams to help create exciting visuals for some of the biggest architects all around the world. He has a passion for photography and always ... moretries to reproduce its visual qualities and realism found in his images. Andy works in a way that has enabled each company he's worked for to grow and expand and is always learning new software, plugins, and scripts. He has a vast knowledge of industry building standards, lighting, texture qualities, animation, and rendering and has written a few useful MaxScripts to help with his workflow. Andy's favorite things to work on are verified views where his logical approach, eye for detail, and accuracy really kick in.
Pluralsight – Studio Lighting Techniques with 3ds Max and V-Ray
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